

Keep in mind that the files listed on this page do NOT circumvent the Serial or STEAM online activation/authentication!Ī valid STEAM or xLive account is required to play this game!!!

Resident Evil 4 / Biohazard 4 DATA EXTRACTOR.Biohazard 4 / Resident Evil 4 COMPLETE SAVEGAME.Biohazard 4 / Resident Evil 4 COMPLETE SAVEGAME v2.Resident Evil 4 Melee / Biohazard 4 v1.0 +22 TRAINER.Resident Evil 4 Melee v1.1.0 +28 TRAINER.Resident Evil 4 v1.1.0 No-DVD/Fixed EXE.I couldn't totally isolate the film grain filter (it affected more than just that).Game or Patch Questions? Visit FileForums Merge those two folders with the folders the game has. There are two folders inside the fix: " Bin32" (with "d3d9.dll" inside, that goes where "bio4.exe" is), and " BIO4" (which contains the "shaderoverride" folder and "DX9Settings.ini" file). Download this file and extract its contents in the root folder of the game ("Resident Evil 4" folder). I haven't played the entire game in 3D, and I will do so when the mod is complete. WARNING: there are some HUD elements that use a different shader that I couldn't catch. It also affects some elements in the inventory menu, as well as some transitions. With blue color, it makes it easier to see for colorblind people like myself. F5: weapon laser color toggle (blue and red). WARNING: there are some HUD elements that use a different shader that I couldn't catch. F3: zero convergence (for testing purposes).

HUD depth no longer depends on convergence. Haloing / double image in water (at least in the starting area). Haloing when kicking enemies, codec conversations, etc. Haloing in some "saliva" like elements. I think it's unlikely that there will be more issues, but I'll resume playing/fixing when the mod is complete. I fixed the few issues I found at the start of the game. 3D Vision fix for Resident Evil 4 Ultimate HD Edition (the most recent Steam version).
